![]() Fleeting expertise is alright, but the drain on duration is questionable. That's it.įocus duration/Str, with decent efficiency for the main frame build, range means little unless you like lantern.īlind Rage, Narrowminded, Continuity (Primed), Augur Secrets/Message, Intensify (Umbral), Aviator, Flow (Primed), Aerodynamic, Growing Power, Pistol Amp, Razorwing Blitz, Streamline, are all good mods to use with Titania. If any weapon of titania's needed a buff, *maybe* her melee, with a slightly higher status chance or crit chance. Heavy attacks are better since no acolyte mods. Heavy attacks are the same speed as regular attacks, which offsets the lack of amalgam organ shatter. The low status chance means you wont proc much, so use full damage element mods, and pressure point over condition overload. Radiation is also an option, or toxin for corpus. Especially for a blitz build when your firerate gets insane.įor the melee, do a heavy attack build, probably corrosive for the damage type, as it is rarely resisted and is effective on grineer/infested. ![]() I find Energized Munitions to be incredibly helpful as a subsumed ability to let me mow down large groups of enemies without hanging up on the recharge. If you build without, and use crit mods, go velocity. If you build with blitz in mind, go precision. Even better if you have Arcane Velocity or Arcane Precision (Razorflies commonly proc precision). Even with modest ability strength the Pixia are incredibly powerful. PHC for single target, seeker for mowing down groups. In that case slap on anemic agility and seeker, keep PHC to have viral/heat/punchthrough, and pair with Arcane Precision for +300% damage. ![]() You can go without crit mods for non-steel path. Growing Power, Energy Conversion, or Razorwing Blitz.Hornet Strike / Lethal Torrent / Barrel Diffusion / Pistol Gambit (Primed) / Target Cracker (Primed) / Toxin mod / Cold mod / Heated Charge (Primed) or Seeker or Anemic Agility The whole point of the Raven air/ground dominance builds are to have a multi-role strike fighter jet that can survive high level content while keeping up moderate to high-end single target DPS the whole time without the use of situational or criteria driven mods, e.g. Therefore, I left it out of this build because the drops in DPS were too substantial for my taste and the reduction in fire rate without using Razorwing Blitz mod was too impactful as well. Replacing for it, means a DPS drop as well. The Dex Pixia Prime mod loadout seems to be entirely ignored. Replacing for it means a considerable DPS drop. However, replacing for this mod means even slower fire rate. Without using the mod though, you can take them down in one magazine, or less depending on where you hit them at.Īs for the mod, it is helpful too for when enemies are either lined up or in roughly the area you firing at. This issue is further seen when taking down drop ships from ranges beyond 50+ meters, it takes longer to take them down and you'll need to recharge the pistols in doing it. Too many rounds miss the target due to the negative accuracy, that you might as well consider the Dex Pixia then a shotgun pistol than a mini-gun or submachine pistol. However, that isn't entirely true when done in open world areas of the Plains of Eidolon and Orb Vallis, or even when done down long straights in other missions, namely defense missions like Hydron. benefits from mod in close range situations, and it also helps to increase your dps 40k or so higher than this build is supposed to do based on numbers from burst damage at 249 power strength of the warframe. ![]() It can also easily farm "Tusk Thumper Doma" in Plains of Eidolon and deal with any Corpus, Infested, Grineer or Corrupted ground/air units. ![]() Although, even without it, it can still downed any down ship within seconds (avg 2 ~ 3 seconds) of attacking it. However, there is no actual punch through on this build. Radiation has proven, through my own testing with various groups and solo runs of high end content, that it is as effective as using depleted uranium rounds to punch through almost anything. Your damage will go down, but it can help you do content until you get the prime mods. In case, you don't have any of these prime mods, focus on replacing the crit chance mod, and focus on using instead of the crit damage mod. Arcane Velocity can be maintained on for the high rate of fire of beyond 14.58 rounds per second easily thanks to multi-shot and decent crit rate combined with the high fire rate triggering a crit every second or so. The build emphasizes the use of built in speed mods in the weapon, Arcane Velocity on the warframe and high power strength on the warframe to accomplish high damage numbers. This build is meant to do fast, high damage amounts without the reliance on " " since it isn't included in the build and due to the high upkeep energy lost and concentration on keeping it up. Built to work with the "Raven, air/ground dominance" warframe build for and the. ![]()
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